I'm hosting a game development colab contest over on SlimeSalad. Basically, you, a game developer, signs up and then (at the end of October) you get paired with a partner at random and begin making a game together with that person. The game you make together is then due in July of 2012. That's the basic outline of the contest. If you'd like to know more or even enter, follow this link to slimesalad.
http://www.slimesalad.com/forum/viewtopic.php?t=4521&start=0
To sign up, you'll have to make a slime salad account if you haven't already.
Thursday, September 29, 2011
Tuesday, August 30, 2011
A work in progress
I'm currently working on an RPG with the working title of LEGENDARY HEROES. This is a remake of one of my original games I made back when I was first starting out in game development. The original game is gone forever, but this remake is looking to be one of my best games yet. I've veered from the path of the old game I made a lot, in both story and gameplay. But the heart of the game is still there. Enough to satisfy me anyways.
The game stars a one-eyed orc named Biff. Biff is a fledgling Monster Hunter and has just started doing missions for the guild he's a part of. But something strange and sinister seems to be behind these monster infestations. With the help of some friends he meets on his travels Biff seeks to rid the world of all monster kind, but is it even possible?
The game features what is said to be the most side quests some players have ever seen in an rpg like this. I don't think it will be breaking any records but it is my goal to have as many side quests as will fit comfortably in the game. Everything from picking berries to fishing and maybe even a card game should be in the game come next year.
The Demo is already available for anyone who wants to play it. It's pretty short, ending just after the third town, but I hope you find it fun.
The game stars a one-eyed orc named Biff. Biff is a fledgling Monster Hunter and has just started doing missions for the guild he's a part of. But something strange and sinister seems to be behind these monster infestations. With the help of some friends he meets on his travels Biff seeks to rid the world of all monster kind, but is it even possible?
The game features what is said to be the most side quests some players have ever seen in an rpg like this. I don't think it will be breaking any records but it is my goal to have as many side quests as will fit comfortably in the game. Everything from picking berries to fishing and maybe even a card game should be in the game come next year.
The Demo is already available for anyone who wants to play it. It's pretty short, ending just after the third town, but I hope you find it fun.
Labels:
OHR
Sunday, August 21, 2011
Escape the Zombie Horde
This is my entry into Ludum Dare 21, and the 2011 OHRRPGCE 48 contest.
I made it in 24hr instead of the 48hr's given for the contest. I was really busy that weekend, but wanted to enter anyways.
It's a Oregon Trail-like game with a zombie twist. Can you reach the military base before the zombies catch up to you?
You can view my Ludum Dare 21 entry page HERE.
And my 2011 OHRRPGCE 48 hour contest entry page HERE.
I made it in 24hr instead of the 48hr's given for the contest. I was really busy that weekend, but wanted to enter anyways.
It's a Oregon Trail-like game with a zombie twist. Can you reach the military base before the zombies catch up to you?
You can view my Ludum Dare 21 entry page HERE.
And my 2011 OHRRPGCE 48 hour contest entry page HERE.
Labels:
48hr,
contest,
game,
indie game,
ludum dare,
OHR
Wednesday, August 17, 2011
Unfinished Games
I've released several games on the internet that weren't completely done. These games were either lacking in polish or just lacking in content. Some are lacking in both and then some. Anyways, for whatever reason they ended up getting released and are circling the internet for all to play. Here they are in no real order.
Automagically! Bizzaro Carnival in Salad Kingdom
This game is a platformer in much the same fashion as my Tim-Tim "The Mighty Gnome" game. I tried a few new things out on this game, but I didn't ever really give the player any sort of challenge. There's also no real plot to be found, and the game just sort of ends when you reach a cake.
Automagically! Bizzaro Carnival in Salad Kingdom
This game is a platformer in much the same fashion as my Tim-Tim "The Mighty Gnome" game. I tried a few new things out on this game, but I didn't ever really give the player any sort of challenge. There's also no real plot to be found, and the game just sort of ends when you reach a cake.
Light Fight
This game is in the style of one of those old beat 'em up games, like double dragon or streets of rage. It's super simplistic and doesn't even feature jump and kicking at the same time. You can't progress in the stage and your only real goal is to gain points till you die.
Turkey Killer
This is a game were you go around shooting turkeys till time runs out. There's a highscore saved and you can compete with friends to see who can kill the most turkeys. There was never a bigger plan for this game and it's actually complete, it's just such a simplistic game that I don't really consider it a complete game.
Spoonweaver
Spoonweaver is a bad PacMan clone. I don't know why I'd give such a terrible game my user name, but I did. This game is really imcomplete, but you might find it fun. Like Turkey Killer it has a highscore system.
Somekindaninja
This game was going to be a Zelda-like game. It's only really got the basic Zelda-like functions, and some really bad graphics.
Babies (vs) Robots
This is a RTS ( real time strategy ). I made this game for a terrible game contest, and never really planned to take it any farther then it already is. There's a scoring system and you can even win, isn't that all you need?
Labels:
games,
indie game,
OHR
Loser Man
| |
Tuesday, August 16, 2011
Tim-Tim "The Mighty Gnome"
Tim-Tim "The Mighty Gnome" is a platformer based off of a Dungeons and Dragons character I made once. This is the first platformer I ever made. The idea behind it was to give the people somewhat of a megaman experience without subjecting them to all the menus.
Labels:
game,
indie game,
OHR,
platformer,
side-scroller
Slimes
Slimes, slimes, and even more slimes ...
This is my most popular game to date. In Slimes! you must guide the group of slimes in each level to the exit through use of various tools. Slimes has seen thousands of plays worldwide. People really seem to like this one which is awesome. Thank you, everyone, for all your positive feedback. Slimes wins!
This is my most popular game to date. In Slimes! you must guide the group of slimes in each level to the exit through use of various tools. Slimes has seen thousands of plays worldwide. People really seem to like this one which is awesome. Thank you, everyone, for all your positive feedback. Slimes wins!
Labels:
game,
indie game,
OHR,
puzzle,
slimes
House Escape
Avoid Ghosts, Zombies and Skeletons while trying to make it out of the maze-like house, ALIVE.
Labels:
game,
indie game,
OHR
Star Wars: An OHR Hope
This is a fan game I made for an OHRRPGCE Fan Game contest. It's a Star Fox like game, with Zelda-like parts. Based roughly on the Star Wars: A New Hope Movie.
In this game, you take a course of the plot for the 4th star wars story that Lucas never intended. Pilot an X-wing as a never before playable character, and destroy the death star!
In this game, you take a course of the plot for the 4th star wars story that Lucas never intended. Pilot an X-wing as a never before playable character, and destroy the death star!
Labels:
game,
indie game,
OHR,
star wars
Technoship Funkotron
Originally made for a Terrible Game Contest Technoship Funkotron is a 2 part series featuring a gameplay style parodying DDO and RPG like characters dancing their sprite bodies around in lewd ways.
Technoship Funkotron has received mixed reviews. Because of it's lewd subject material, most people are turned off by it. It does however have it's fans.
I would just like to state, for the record, that I didn't make this game with any kind of message or goal in mind. It's just a terrible typing game with terrible music and terrible sprite dancing/humping.
I'm sorry if you played either of these games without realizing their nature.
DOWNLOAD: Technoship Funkotron
DOWNLOAD: A Very Funkotronic X-Mas
Technoship Funkotron has received mixed reviews. Because of it's lewd subject material, most people are turned off by it. It does however have it's fans.
I would just like to state, for the record, that I didn't make this game with any kind of message or goal in mind. It's just a terrible typing game with terrible music and terrible sprite dancing/humping.
I'm sorry if you played either of these games without realizing their nature.
DOWNLOAD: Technoship Funkotron
DOWNLOAD: A Very Funkotronic X-Mas
Labels:
don't play this,
OHR
The KER-saders
This game was inspired by a game of D&D I once played with some friends of mine. We all held the game in such high regards that I felt like I should make a video game out of it. If you have any questions about anything, please feel free to ask.
That said, I realize it has a lot of ripped music and ripped graphics.
None of the ripped music or graphics are credited. (YET!) And in the final version I plan to have neither. But... I've been working on this game on and off for years so I figure it's about time to show it to people.
Tim-Tim's Tower
In this game you play the role of Tim-Tim "The Mighty Gnome". He needs to reach the top of his tower in order to achieve victory. But alas, this trial is tough and he'll need you help to guide himself safely to the top.
Controls:
[The arrow keys] Control your menu selections
[Space bar] Uses Tim-Tim's Knife.
[ESC] can be used while playing to both leave menus and to bring up the main menu. (In the main menu you will find an option for volume control, an option to shop at a store, and an option to exit.)
[A,S,D,F] All use various spells that Tim-Tim can learn.
Controls:
[The arrow keys] Control your menu selections
[Space bar] Uses Tim-Tim's Knife.
[ESC] can be used while playing to both leave menus and to bring up the main menu. (In the main menu you will find an option for volume control, an option to shop at a store, and an option to exit.)
[A,S,D,F] All use various spells that Tim-Tim can learn.
Monday, August 8, 2011
Vengeance Pigs
I've been dabbling in the creation of Flash games these last couple weeks and Came up with 2 games. Of of those game is called Vengeance Pigs. In it you launch little green pigs at stacked blocks to try and squish or otherwise kill some rather ill tempered birds. It's available to play on Kongregate.
Play it Here!
Play it Here!
Tuesday, May 24, 2011
Deforestation
Deforestation is a game/film I made for the 2011 "OHR FILM FESTIVAL CONTEST". When I say that it's a game/film I mean that it's a movie, made with a video game development engine, made with video game graphics, by a video game developer. However, it plays start to finish with little to no player interaction, like a movie. The OHR contest mentioned is one of many contests held by the community surrounding the O.H.R.RPG.C.E. (an easy to use game development program).
This game/film is meant to be funny, and is very short. (about 3 minutes in length) It was made as more of a gag then as a serious entry into the contest. That being said, I think it's still enjoyable and as of right now I still hope to win the contest.
For this game I ran an Ad Campaign in the OHR Community made up of several silly movie poster like graphics, some tabloid images, and even a trailer. All of which can be found below.
This game/film is meant to be funny, and is very short. (about 3 minutes in length) It was made as more of a gag then as a serious entry into the contest. That being said, I think it's still enjoyable and as of right now I still hope to win the contest.
For this game I ran an Ad Campaign in the OHR Community made up of several silly movie poster like graphics, some tabloid images, and even a trailer. All of which can be found below.
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